My interest in video editing had an early sprout way back in high school.  As a 90's kid, I grew up during what many would consider the golden age of gaming.  One game in particular caught my attention however, a game called Steven Spielberg's Director's Chair.
The game had the player create a short film using live actors from start to finish.  You would write the story, shoot the film, edit the movie and then some.  It wasn’t a fully controllable system where characters could simply be repositioned at will, however. The scenes were built from pre-filmed live-action footage, so while the available actions and story were all predetermined, the result looked and felt much more like a real movie.
The game starred Steven Spielberg, Jennifer Aniston, Quentin Tarintino, and Penn and Teller.  This was during a time when games were heavily experimenting with full motion video, so I guess this was a natural fit, and lucky I ran into it.


Still, I remember this as being one of the most unique games I ever had, but I could only do "girlfriend tries to prove her boyfriend innocent on his execution day" so many times before I was dying for something else.
That moment never came until a few decades later when I started a Youtube channel.  Being the only one in my friend group interested in making videos, I had to teach myself how to edit.  This time, for real.
Over time, editing became more than just the thing I had to learn in order to make my own videos. It became something I genuinely enjoyed, maybe even obsessed over.  That eventually led me reaching out to others to edit for as well.  I also realized that video editing was a natural way to connect with other content creators.  That’s what ultimately pushed me toward freelance editing.
This site is a selection of that work, from client projects and practice material to videos created for my own channels.